Telos

About

Telos is a game about a person who is trying to accend to the end.

This game was made in 2 months

Software Used

Here are the following software used to develop this game:

  • TGA Engine (The Game Engine)
  • Unity (Level Editor)

Contributions

Implemented the first iteration of a User Interface API which allowed me to implement the game's dynamic Heads up Display and Static Menus.

Furthermore, I implemented a basic finite state machine used by the enemies of the game, where the player's actions affect what actions the enemy takes to eliminate the player.

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SNAKE 2021

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