Telos
About
Telos is a game about a person who is trying to accend to the end.
This game was made in 2 months
Software Used
Here are the following software used to develop this game:
- TGA Engine (The Game Engine)
- Unity (Level Editor)
Contributions
Implemented the first iteration of a User Interface API which allowed me to implement the game's dynamic Heads up Display and Static Menus.
Furthermore, I implemented a basic finite state machine used by the enemies of the game, where the player's actions affect what actions the enemy takes to eliminate the player.