Beware the Frog
About
You play as a cute little moth trying to find the comfort of the warm light in the night. In your quest, you encounter a very scary and hungry frog that is intent on eating you alive!
This game was made in 3 days as part of the 182nd Mini Jam
Software used
Here is the following software used to create the game:
- Godot Engine 4.4
- Blender 4.3
Assets used
Here are some assets used for the game
- Kenney for UI and Enviroment Models
Contributions
I created a simple 3rd person character controller that can move and jump, similarly to Soarfall. However, this character controller can glide for a set duration.
Furthermore, I created a moth model in Blender from scratch with some simple animations for walking and jumping/gliding.
Lastly, a template was used to createa more functional pause menu, main menu and options menu which was developed before the jam. This template saved me time developing the game for the long term.
Lessons Learned
The biggest improvement over the previous 3d game was the use of pre-made assets from Kenney. It allowed me to design the layout and set dress the level in a rapid manner. Allowing for a more polished gaming experience.
However, the level layout itself doesnt really fit with the user's moveset which makes some areas frustrating to traverse. This is especially the case when attempting to collect the tree saps that exist all around the level.
As such, some form of a player gym that showcases the player's metrics would help to better design the level with the player's moveset in mind.